Bustin' Makes Me Feel Good.


“It’s Christmas time…and there’s no need to be afraid.” Unless you’re playing the Ghostbusters board game, that is.


I spend the day at my sister-in-law’s flat with my mother-in-law, my wife and our friend Richard, who was kind enough to give us the game as a family gift. We settled down to play it after dinner, and like any new board game tackled on a festive occasion, it took some getting to grips with. While the design is excellent, and was clearly put together with fans’ interests at heart, the instructions are unbelievably complicated. You need the Enigma Machine to decipher them. Either that, or some sort of code-breaking degree (though I’m sure there’s no such qualification).

While it left us flummoxed for at least an hour, with Richard taking responsibility – and therefore the brunt – of the instruction manual translation, by the time we’d got our brains around it, it was a lot of fun. I would have happily played it again straight away. What’s great about it is the attention to detail, and the fact you can put the board's pieces together in a variety of formations to keep things interesting. It may not have the clarity of rules of Red Hot round on Big Break (“You’ve got to pot as many balls as you can”), but it’s a good game, good game. Sorry for the game-show catchphrase paraphrasing, but it’s late in the day.

Popular posts from this blog

Shakerpuppetmaker.

Stevenage: A (Tiny) River Runs Through it.

Hoo-ray and up She Rises.